
<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://w.cidesa.com.ve/skins/common/feed.css?270"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="es">
		<id>http://w.cidesa.com.ve/index.php?action=history&amp;feed=atom&amp;title=How_One_Can_Play_7.7</id>
		<title>How One Can Play 7.7 - Historial de revisiones</title>
		<link rel="self" type="application/atom+xml" href="http://w.cidesa.com.ve/index.php?action=history&amp;feed=atom&amp;title=How_One_Can_Play_7.7"/>
		<link rel="alternate" type="text/html" href="http://w.cidesa.com.ve/index.php?title=How_One_Can_Play_7.7&amp;action=history"/>
		<updated>2026-05-03T17:02:58Z</updated>
		<subtitle>Historial de revisiones para esta página en el wiki</subtitle>
		<generator>MediaWiki 1.16.2</generator>

	<entry>
		<id>http://w.cidesa.com.ve/index.php?title=How_One_Can_Play_7.7&amp;diff=1283451&amp;oldid=prev</id>
		<title>AlishaRiordan74 en 02:20 21 jun 2020</title>
		<link rel="alternate" type="text/html" href="http://w.cidesa.com.ve/index.php?title=How_One_Can_Play_7.7&amp;diff=1283451&amp;oldid=prev"/>
				<updated>2020-06-21T02:20:33Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Revisión anterior&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revisión de 02:20 21 jun 2020&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first web &lt;/del&gt;page is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;break &lt;/del&gt;up into &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;four &lt;/del&gt;sections: the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;highest &lt;/del&gt;banner and three columns. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;primary &lt;/del&gt;column &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;contains a number of &lt;/del&gt;importan sections &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;related &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;capacity &lt;/del&gt;scores and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;capacity &lt;/del&gt;checks. Along the left &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;facet &lt;/del&gt;of the column are 6 packing containers with 2 fields &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;each&lt;/del&gt;, and a label matching an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;potential &lt;/del&gt;score. These fields are for recording your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;potential &lt;/del&gt;scores and modifiers. There is a few debate about whether your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;means rating &lt;/del&gt;or your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;skill &lt;/del&gt;modifier goes int the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;big field&lt;/del&gt;, so do &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;whatever &lt;/del&gt;makes sense to you. I think that putting the modifier in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;big field &lt;/del&gt;is smart for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fast &lt;/del&gt;reference, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;however again&lt;/del&gt;: do what &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;makes sense &lt;/del&gt;to you.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;These are the Astral Planes who owns &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;vibrant &lt;/del&gt;black &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;colored &lt;/del&gt;eyes. Being &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;crucial &lt;/del&gt;attentive and quick responding [&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http&lt;/del&gt;://&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5edndraces&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;webgarden.com&lt;/del&gt;/ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dnd races] of D&amp;amp;D &lt;/del&gt;5e Races, these are being created to govern and enslave by the thoughts flayers to have psionic &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;abilities&lt;/del&gt;. Gender discrimination &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will not &lt;/del&gt;be there, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;each &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;trained heavily &lt;/del&gt;for the fields of battle with highly effective magic and fight. They&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'re probably &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;most &lt;/del&gt;loyal creatures in the D&amp;amp;D 5e Races &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;recreation &lt;/del&gt;who you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;may easily &lt;/del&gt;use to defeat your enemy in the sport.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Material Plane and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;search &lt;/del&gt;out their enemies. Their settlements them as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;revered &lt;/del&gt;allies and mentors. The tritons make little arms to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;guard &lt;/del&gt;others. Plane and threaten its inhabitants. 1 foot thick. The wall vanishes when the spell ends. 5-foot-square frozen &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;section &lt;/del&gt;has AC S and 1S hit &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;factors&lt;/del&gt;. Reducing a frozen &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;section &lt;/del&gt;to Ohit points destroys it. 2d10 X (2d6) lb. 2d12 X 1 lb. 230 and 280 pounds. Your size is Medium. 2d10 X (2d4) lb. Speed. Your base &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;walking &lt;/del&gt;pace is 30 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;toes&lt;/del&gt;. 2d8 X l lb. 2d10 X (2d6) lb. 2d10 X (2d4) lb.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the character sheet in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;query &lt;/del&gt;is for an NPC, you'll possible want to have this off so the rolls don't by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;chance &lt;/del&gt;present your hand of what &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;form &lt;/del&gt;of monster your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;get together &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dealing with&lt;/del&gt;. This setting is off by default. Auto Level Calculations: This &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;option allows &lt;/del&gt;you to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;show &lt;/del&gt;this on or off.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;primary &lt;/ins&gt;page is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cut &lt;/ins&gt;up into &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4 &lt;/ins&gt;sections: the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;top &lt;/ins&gt;banner and three columns. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first &lt;/ins&gt;column &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;includes several &lt;/ins&gt;importan sections &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;associated &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;potential &lt;/ins&gt;scores and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;capability &lt;/ins&gt;checks. Along the left &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;aspect &lt;/ins&gt;of the column are 6 packing containers with 2 fields &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;every&lt;/ins&gt;, and a label matching an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;capability &lt;/ins&gt;score. These fields are for recording your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ability &lt;/ins&gt;scores and modifiers. There is a few debate about whether &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or not &lt;/ins&gt;your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;potential score &lt;/ins&gt;or your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;capacity &lt;/ins&gt;modifier goes int the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;large box&lt;/ins&gt;, so do &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;no matter &lt;/ins&gt;makes sense to you. I think that putting the modifier in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;large box &lt;/ins&gt;is smart for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quick &lt;/ins&gt;reference, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but once more&lt;/ins&gt;: do what &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is sensible &lt;/ins&gt;to you.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;These are the Astral Planes who owns &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vivid &lt;/ins&gt;black &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;coloured &lt;/ins&gt;eyes. Being &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;some &lt;/ins&gt;of the attentive and quick responding &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;races of D&amp;amp;D &lt;/ins&gt;[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;https&lt;/ins&gt;://&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rentry&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;co&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2kd48 hermit background &lt;/ins&gt;5e&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;] &lt;/ins&gt;Races, these are being created to govern and enslave by the thoughts flayers to have psionic &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;skills&lt;/ins&gt;. Gender discrimination &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shouldn't &lt;/ins&gt;be there, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;both &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;educated closely &lt;/ins&gt;for the fields of battle with highly effective magic and fight. They &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are one of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vital &lt;/ins&gt;loyal creatures in the D&amp;amp;D 5e Races &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sport &lt;/ins&gt;who you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can simply &lt;/ins&gt;use to defeat your enemy in the sport.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Material Plane and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;seek &lt;/ins&gt;out their enemies. Their settlements them as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;respected &lt;/ins&gt;allies and mentors. The tritons make little arms to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;protect &lt;/ins&gt;others. Plane and threaten its inhabitants. 1 foot thick. The wall vanishes when the spell ends. 5-foot-square frozen &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;part &lt;/ins&gt;has AC S and 1S hit &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;points&lt;/ins&gt;. Reducing a frozen &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;part &lt;/ins&gt;to Ohit points destroys it. 2d10 X (2d6) lb. 2d12 X 1 lb. 230 and 280 pounds. Your size is Medium. 2d10 X (2d4) lb. Speed. Your base &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;strolling &lt;/ins&gt;pace is 30 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ft&lt;/ins&gt;. 2d8 X l lb. 2d10 X (2d6) lb. 2d10 X (2d4) lb.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the character sheet in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;question &lt;/ins&gt;is for an NPC, you'll possible want to have this off so the rolls don't by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;accident &lt;/ins&gt;present your hand of what &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;kind &lt;/ins&gt;of monster your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;social gathering &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;going through&lt;/ins&gt;. This setting is off by default. Auto Level Calculations: This &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;selection permits &lt;/ins&gt;you to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;turn &lt;/ins&gt;this on or off.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AlishaRiordan74</name></author>	</entry>

	<entry>
		<id>http://w.cidesa.com.ve/index.php?title=How_One_Can_Play_7.7&amp;diff=1127180&amp;oldid=prev</id>
		<title>Clair85R7298: Página creada con '&lt;br&gt;The first web page is break up into four sections: the highest banner and three columns. The primary column contains a number of importan sections related to capacity scores...'</title>
		<link rel="alternate" type="text/html" href="http://w.cidesa.com.ve/index.php?title=How_One_Can_Play_7.7&amp;diff=1127180&amp;oldid=prev"/>
				<updated>2020-05-27T08:00:49Z</updated>
		
		<summary type="html">&lt;p&gt;Página creada con &amp;#39;&amp;lt;br&amp;gt;The first web page is break up into four sections: the highest banner and three columns. The primary column contains a number of importan sections related to capacity scores...&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nueva&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;The first web page is break up into four sections: the highest banner and three columns. The primary column contains a number of importan sections related to capacity scores and capacity checks. Along the left facet of the column are 6 packing containers with 2 fields each, and a label matching an potential score. These fields are for recording your potential scores and modifiers. There is a few debate about whether your means rating or your skill modifier goes int the big field, so do whatever makes sense to you. I think that putting the modifier in the big field is smart for fast reference, however again: do what makes sense to you.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;These are the Astral Planes who owns vibrant black colored eyes. Being one of the crucial attentive and quick responding [http://5edndraces.webgarden.com/ dnd races] of D&amp;amp;D 5e Races, these are being created to govern and enslave by the thoughts flayers to have psionic abilities. Gender discrimination will not be there, and each are trained heavily for the fields of battle with highly effective magic and fight. They're probably the most loyal creatures in the D&amp;amp;D 5e Races recreation who you may easily use to defeat your enemy in the sport.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Material Plane and search out their enemies. Their settlements them as revered allies and mentors. The tritons make little arms to guard others. Plane and threaten its inhabitants. 1 foot thick. The wall vanishes when the spell ends. 5-foot-square frozen section has AC S and 1S hit factors. Reducing a frozen section to Ohit points destroys it. 2d10 X (2d6) lb. 2d12 X 1 lb. 230 and 280 pounds. Your size is Medium. 2d10 X (2d4) lb. Speed. Your base walking pace is 30 toes. 2d8 X l lb. 2d10 X (2d6) lb. 2d10 X (2d4) lb.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the character sheet in query is for an NPC, you'll possible want to have this off so the rolls don't by chance present your hand of what form of monster your get together is dealing with. This setting is off by default. Auto Level Calculations: This option allows you to show this on or off.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Clair85R7298</name></author>	</entry>

	</feed>