5E Character Sheet

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Another record appears showing all the Cleric spells out there. Drag the next cantrips into the Actions tab Guidance, Sacred Flame and Spare the Dying. From the primary level spell list drag in the following Command, Detect Magic, rogue 5e Healing Word and Shield of religion. As you're doing this you will notice that Fantasy Grounds robotically organizes the spells into their own categories.

The resistance to fire is tempting, and Produce Flame is an honest option, but the spells don't really play to the Barbarian's strengths. Water: Wisdom is an efficient defensive potential, and the spells are wonderful utilities. Resistance to Acid is nice, but situational. Gith: Githyanki are nice, Githzerai are horrible and you need to ignore them. 2 Strength, some extra proficiencies, and Giyhtanki Psionics gives you some magic choices to beat problems that many barbarians cannot handle. GithzeraiMToF: Nothing useful for Barbarians. Gnome: Nothing useful for the Barbarian.

Our Cleric can use Heavy Armour and shields so let's give him some Chain Mail and a shield; find these within the Armor desk and drag them throughout. Now, close the Armor table and open up 'Adventuring Gear'. Find and drag across 'Crossbow bolts(20)', 'Amulet'(below Holy Symbol) and an 'Explorer's pack'.

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