5E Character Sheet
De CidesaWiki
Another list seems displaying all of the Cleric spells obtainable. Drag the following cantrips into the Actions tab Guidance, Sacred Flame and Spare the Dying. From the first stage spell checklist drag in the following Command, Detect Magic, rogue 5e Healing Word and Shield of religion. As you're doing this you will notice that Fantasy Grounds automatically organizes the spells into their very own classes.
The resistance to hearth is tempting, and Produce Flame is an honest option, however the spells do not actually play to the Barbarian's strengths. Water: Wisdom is an efficient defensive skill, and the spells are wonderful utilities. Resistance to Acid is good, but situational. Gith: Githyanki are nice, Githzerai are horrible and you should ignore them. 2 Strength, some extra proficiencies, and Giyhtanki Psionics provides you some magic choices to overcome issues that many barbarians cannot handle. GithzeraiMToF: Nothing helpful for Barbarians. Gnome: Nothing helpful for the Barbarian.
Our Cleric can use Heavy Armour and shields so let's give him some Chain Mail and a shield; discover these in the Armor desk and drag them across. Now, shut the Armor table and open up 'Adventuring Gear'. Find and drag across 'Crossbow bolts(20)', 'Amulet'(beneath Holy Symbol) and an 'Explorer's pack'.