Poker Architecture
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It really is so much fun playing poker on the web on your laptop or your desktop within the relaxed atmosphere of your home, in addition, it is good learning to understand a little bit how they make it work well. Every on line gaming company builds its software within a planned system structure.
The poker computer software architecture of a program or computing system is the structure or structures of the device, which comprise software components, the externally visible properties of those components, and the relationships between them.
For laymen like us, I thought that it might be difficult understanding what poker architecture actually entails, so when I joined Cybertech, I spent a number of days with our company coders and got a lot of inputs from their website. I found that once I understood the basic principles, it was pretty interesting how our code writers plan, design and monitor the system poker architecture for the poker games which our company builds.
Poker architecture is designed by our programmers with the following goals:
a. Bug-free and high speed game play, providing a great play experience to the user.
b. Dynamic scalability, wherein augmenting the capability of the system without disturbing the already running components of the systems.
c. Dynamic configuration, wherein the behavior of the system should be able to re-configure dynamically.
d. Accessibility to games and services constantly by having redundancies and backups for each and every sub-system.
e. Simultaneous multiple games, where the user should be able to play multiple games simultaneously.
f. Varied types of games, like holdem, Omaha, Omaha hi/lo, 7 stud, 7 stud hi/lo, heads-up, single and multi table tournaments, no-limit, pot-limit etc .,
g. Persistence of the Game, in the event of unintended disconnection, the client should be able to reconnect to the game(s) within 30 seconds. If he connects, he will be able to continue from the point where he left.
h. Transparent and seamless Payment system integration, to spare user from knowing the Payment system account.
A higher level System Poker architecture includes the next major sub-systems:
1 . Game Client (Download)
2. Game Server(s)
3. Directory Service
4. Database
5. Payment system
6. Mail System
7. Report System
8. Live Floor Person
9. Admin Control
10. Fraud and Collusion Control.
11. Game Logs
In my dealings with customers for our company services and products, I am often asked what architecture or platforms our products are built on and support, and after regular meetings with our computer software programmers, I could today safely say that I can answer quite a few queries without batting an eyelid. Since I cannot make this a long winded post and bore my readers with lots of technicalities, I'd like to end by stating that the proper poker architecture is the basic building block of the entire pc software suite which takes years to build.
With the proper poker architecture, you're halfway home: )
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