5E Character Sheet

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Another list seems displaying all the Cleric spells accessible. Drag the next cantrips into the Actions tab Guidance, Sacred Flame and Spare the Dying. From the primary level spell record drag in the next Command, Detect Magic, Healing Word and Shield of religion. As you're doing this you will see that Fantasy Grounds routinely organizes the spells into their own classes.

The resistance to hearth is tempting, and Produce Flame is a decent possibility, but the spells do not really play to the Barbarian's strengths. Water: Wisdom is an efficient defensive skill, and the spells are excellent utilities. Resistance to Acid is good, but situational. Gith: Githyanki are great, Githzerai are horrible and dnd languages you need to ignore them. 2 Strength, some additional proficiencies, and Giyhtanki Psionics gives you some magic options to beat problems that many barbarians can't handle. GithzeraiMToF: Nothing useful for Barbarians. Gnome: Nothing useful for the Barbarian.

Our Cleric can use Heavy Armour and shields so let's give him some Chain Mail and a shield; find those in the Armor desk and drag them throughout. Now, close the Armor desk and open up 'Adventuring Gear'. Find and drag across 'Crossbow bolts(20)', 'Amulet'(underneath Holy Symbol) and an 'Explorer's pack'.

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